Adapter Design Pattern
The Adapter Design Pattern is a structural design pattern used to enable communication between two incompatible interfaces. It allows objects …
The Adapter Design Pattern is a structural design pattern used to enable communication between two incompatible interfaces. It allows objects …
The NULL object design pattern is a behavioral design pattern used in object-oriented programming. It’s aimed at providing a way …
Memento/Snapshot Design Pattern is a behavioral pattern that allows capturing and restoring an object’s internal state without violating encapsulation. It …
Proxy Design Pattern: Structural pattern that provides a surrogate or placeholder to control access to another object. Some real-world examples …
In the Abstract Factory pattern, there are typically two levels of abstraction: Factory Design pattern creates concrete class objects.Abstract Factory …
Factory Design Pattern is widely used in software engineering to create objects without specifying the exact class of object that …
Decorator design pattern allows you to add new features or behaviors to an object dynamically, without changing its core structure. …
The Observer design pattern is used when there is a one-to-many relationship between objects, and changes to one object need …
Strategy design pattern is used when we have multiple ways of doing a specific task and we want to choose …
Interface Name Description Abstract Method UnaryOperator<T> Accepts a single (reference type) input argument and returns a result of same type. …